Joint3d-SDK Docs
  • Base
  • Map
  • Layers
  • Overlays
  • Materials
  • Effects
  • Tools
  • Analysis
  • ThirdPart
  • English
  • 简体中文
  • Base
  • Map
  • Layers
  • Overlays
  • Materials
  • Effects
  • Tools
  • Analysis
  • ThirdPart
  • English
  • 简体中文
  • Base

    • Namespace
      • Global Methods
        • use
        • mixin
        • ready
      • Constants
        • MouseEventType
        • SceneEventType
        • AnalysisType
        • MouseMode
        • ImageryType
        • TerrainType
        • LayerType
        • OverlayType
        • TrackViewMode
      • Joint3d.Viewer
        • example
        • creation
        • properties
        • methods
      • Popup
        • example
        • properties
        • methods
      • ContextMenu
        • example
        • properties
      • Tooltip
        • example
        • properties
        • methods
      • MapSplit
        • examples
        • properties
        • methods
      • Compass
        • examples
        • properties
      • ZoomController
        • examples
        • properties
      • LocationBar
        • examples
        • properties
      • DistanceLegend
        • examples
        • properties
      • LoadingMask
        • examples
        • properties
      • Joint3d.SkyBox
        • example
        • creation
        • properties
      • Joint3d.GroundSkyBox
        • example
        • creation
        • properties
      • Joint3d.Position
        • example
        • creation
        • properties
        • methods
        • static methods
      • Joint3d.Color
        • example
        • properties
      • Joint3d.TilesetStyle
        • example
      • Joint3d.JulianDate
        • static methods
      • Joint3d.Rect
        • example
      • Joint3d.CallbackProperty
        • Joint3d.Parse
          • static methods
        • Joint3d.Transform
          • static methods
        • Joint3d.CoordTransform
          • static methods
        • Joint3d.Math
          • static methods
        • Joint3d.Util
          • static methods
        • Joint3d.DomUtil
          • static methods
      • base
      2022-01-10
      目录

      Base

      # Base

      # Namespace

      Joint3d

      Joint3d is the default namespace for the framework.When developing with this framework, you need to start with Joint3d.

      警告

      Try not to use Joint3d as variable names or namespaces when developing to avoid the framework not working properly.

      # Global Methods

      # use

      Using third-party modules or frameworks in Joint3d frameworks

      let plugin = {
        install: (Joint3d) => {},
      }
      Joint3d.use(plugin)
      

      # mixin

      Adding additional properties or functions to the Joint3d

      let comp = {
        a: 'b',
      }
      Joint3d.mixin(comp)
      Joint3d.a // b
      

      # ready

      The main entrance to the framework, you must start with this when using the framework, otherwise you cannot build 3D scenes

      global.Joint3d = Joint3d
      Joint3d.ready(() => {
        let viewer = new Joint3d.Viewer(divId)
      })
      

      # Constants

      Framework internal default constants

      注意

      Please use the default constants for development

      # MouseEventType

      Joint3d.MouseEventType.LEFT_DOWN

      Joint3d.MouseEventType.LEFT_UP

      Joint3d.MouseEventType.CLICK

      Joint3d.MouseEventType.RIGHT_DOWN

      Joint3d.MouseEventType.RIGHT_UP

      Joint3d.MouseEventType.RIGHT_CLICK

      Joint3d.MouseEventType.DB_CLICK

      Joint3d.MouseEventType.MOUSE_MOVE

      Joint3d.MouseEventType.WHEEL

      Joint3d.MouseEventType.MOUSE_OVER

      Joint3d.MouseEventType.MOUSE_OUT

      # SceneEventType

      Joint3d.SceneEventType.CAMERA_MOVE_END

      Joint3d.SceneEventType.CAMERA_CHANGED

      Joint3d.SceneEventType.PRE_UPDATE

      Joint3d.SceneEventType.POST_UPDATE

      Joint3d.SceneEventType.PRE_RENDER

      Joint3d.SceneEventType.POST_RENDER

      Joint3d.SceneEventType.MORPH_COMPLETE

      Joint3d.SceneEventType.CLOCK_TICK

      # AnalysisType

      Joint3d.AnalysisType.CONTOUR_LINE

      Joint3d.AnalysisType.SHADOWS

      Joint3d.AnalysisType.SIGHT_CIRCLE

      Joint3d.AnalysisType.SIGHT_LINE

      Joint3d.AnalysisType.VIEWSHED

      # MouseMode

      Joint3d.MouseMode.LEFT_MIDDLE

      Joint3d.MouseMode.LEFT_RIGHT

      # ImageryType

      Joint3d.ImageryType.ARCGIS

      Joint3d.ImageryType.SINGLE_TILE

      Joint3d.ImageryType.WMS

      Joint3d.ImageryType.WMTS

      Joint3d.ImageryType.XYZ

      Joint3d.ImageryType.COORD

      Joint3d.ImageryType.GRID

      Joint3d.ImageryType.MAPBOX

      Joint3d.ImageryType.MAPBOX_STYLE

      Joint3d.ImageryType.TMS

      Joint3d.ImageryType.AMAP

      Joint3d.ImageryType.BAIDU

      Joint3d.ImageryType.GOOGLE

      Joint3d.ImageryType.TDT

      Joint3d.ImageryType.TENCENT

      # TerrainType

      Joint3d.TerrainType.NONE

      Joint3d.TerrainType.XYZ

      Joint3d.TerrainType.GOOGLE

      Joint3d.TerrainType.ARCGIS

      Joint3d.TerrainType.VR

      # LayerType

      Joint3d.LayerType.VECTOR

      Joint3d.LayerType.PRIMITIVE

      Joint3d.LayerType.TILESET

      Joint3d.LayerType.HTML

      Joint3d.LayerType.GEOJSON

      Joint3d.LayerType.CLUSTER

      Joint3d.LayerType.CAMERA_VIDEO

      Joint3d.LayerType.PLANE_VIDEO

      Joint3d.LayerType.KML

      Joint3d.LayerType.CZML

      Joint3d.LayerType.HEAT

      Joint3d.LayerType.MAPV

      Joint3d.LayerType.CHART

      # OverlayType

      Joint3d.OverlayType.POINT

      Joint3d.OverlayType.POLYLINE

      Joint3d.OverlayType.POLYGON

      Joint3d.OverlayType.MODEL

      Joint3d.OverlayType.BILLBOARD

      Joint3d.OverlayType.RECTANGLE

      Joint3d.OverlayType.CIRCLE

      Joint3d.OverlayType.LABEL

      Joint3d.OverlayType.TILESET

      Joint3d.OverlayType.BOX

      Joint3d.OverlayType.CORRIDOR

      Joint3d.OverlayType.CYLINDER

      Joint3d.OverlayType.ELLIPSE

      Joint3d.OverlayType.ELLIPSOID

      Joint3d.OverlayType.PLANE

      Joint3d.OverlayType.POLYLINE_VOLUME

      Joint3d.OverlayType.WALL

      Joint3d.OverlayType.DYNAMIC_BILLBOARD

      Joint3d.OverlayType.DYNAMIC_MODEL

      Joint3d.OverlayType.CUSTOM_BILLBOARD

      Joint3d.OverlayType.CUSTOM_LABEL

      Joint3d.OverlayType.ATTACK_ARROW

      Joint3d.OverlayType.DOUBLE_ARROW

      Joint3d.OverlayType.FINE_ARROW

      Joint3d.OverlayType.GATHERING_PLACE

      Joint3d.OverlayType.TAILED_ATTACK_ARROW

      Joint3d.OverlayType.BILLBOARD_PRIMITIVE

      Joint3d.OverlayType.DIFFUSE_WALL_PRIMITIVE

      Joint3d.OverlayType.ELEC_ELLIPSOID_PRIMITIVE

      Joint3d.OverlayType.FLOW_LINE_PRIMITIVE

      Joint3d.OverlayType.LABEL_PRIMITIVE

      Joint3d.OverlayType.MODEL_PRIMITIVE

      Joint3d.OverlayType.POINT_PRIMITIVE

      Joint3d.OverlayType.POLYLINE_PRIMITIVE

      Joint3d.OverlayType.SCAN_CIRCLE_PRIMITIVE

      Joint3d.OverlayType.TRAIL_LINE_PRIMITIVE

      Joint3d.OverlayType.WATER_PRIMITIVE

      Joint3d.OverlayType.VIDEO_PRIMITIVE

      Joint3d.OverlayType.CAMERA_VIDEO

      Joint3d.OverlayType.PLAN_VIDEO

      # TrackViewMode

      Joint3d.TrackViewMode.FP

      Joint3d.TrackViewMode.TP

      Joint3d.TrackViewMode.TRACKED

      Joint3d.TrackViewMode.FREE

      # Joint3d.Viewer

      3D scene primary interface to build 3D scenes in a given DivId

      # example

      <div id="viewer-container"></div>
      
      let viewer = Joint3d.Viewer('viewer-container')
      global.viewer = viewer
      

      注意

      If you are using a MVVM framework like Vue, do not add viewer, layer, or overlay to the data model. Since the 3D scene will keep refreshing each frame, adding data to the data model will cause the browser to crash if it takes a long time.

      # creation

      • constructor(id,[options])

        • parameters
          • {String} id:divId
          • {Object} options
        • returns viewer
      //options(optional)
      {
        "contextOptions": {
          "webgl": {
            "alpha": false,
            "depth": true,
            "stencil": false,
            "antialias": true,
            "powerPreference": "high-performance",
            "premultipliedAlpha": true,
            "preserveDrawingBuffer": false,
            "failIfMajorPerformanceCaveat": false
          },
          "allowTextureFilterAnisotropic": true
        },
        "sceneMode": 3 //1: 2.5D,2: 2D,3: 3D
      }
      

      # properties

      • {Element} jointContainer:custom container readonly
      • {Object} scene readonly
      • {Object} camerareadonly
      • {Element} canvasreadonly
      • {Object} clock
      • {Object} dataSources
      • {Object} imageryLayers
      • {Object} entities
      • {Popup} popupreadonly
      • {ContextMenu} contextMenureadonly
      • {Tooltip} tooltipreadonly
      • {MapSplit} mapSplitreadonly
      • {Compass} compassreadonly
      • {ZoomController} zoomControllerreadonly
      • {LocationBar} locationBarreadonly
      • {DistanceLegend} distanceLegendreadonly
      • {LoadingMask} loadingMaskreadonly
      • {Position} cameraPositionreadonly
      • {Number} resolutionreadonly
      • {Rect} viewBoundsreadonly

      # methods

      • setOptions(options)

        • parameters
          • {Object} options:属性对象
        • returns this
      // options(optional)
      {
        "shadows": false,
        "resolutionScale": 1,
        "showAtmosphere": true,
        "showSun": true,
        "showMoon": true,
        "enableFxaa": true,
        "msaaSamples": 1,
        "cameraController": {
          "enableRotate": true,
          "enableTilt": true,
          "enableTranslate": true,
          "enableZoom": true,
          "enableCollisionDetection": true,
          "minimumZoomDistance": 1.0,
          "maximumZoomDistance": 40489014.0
        },
        "globe": {
          "show": true,
          "showGroundAtmosphere": true,
          "enableLighting": false,
          "depthTestAgainstTerrain": false,
          "tileCacheSize": 100,
          "preloadSiblings": false,
          "terrainExaggeration": 1,
          "terrainExaggerationRelativeHeight": 1,
          "baseColor": new Joint3d.Color(0, 0, 0.5, 1),
          "filterColor": new Joint3d.Color(0, 0, 0, 0),
          "translucency": {
            "enabled": false,
            "backFaceAlpha": 1,
            "backFaceAlphaByDistance": null,
            "frontFaceAlpha": 1,
            "frontFaceAlphaByDistance": null
          }
        },
        "skyBox": {
          "sources": {},
          "show": true,
          "offsetAngle": 0
        }
      }
      
      • setPitchRange(min,max)

        • parameters
          • {Number} min:min angel
          • {Number} max:max angel
        • returns this
      • limitCameraToGround()

        • returns this
      • changeSceneMode(sceneMode, [duration])

        • parameters
          • {Number} sceneMode: 2:2D,3:3D,2.5:2.5D
          • {Number} duration
        • returns this
      • changeMouseMode(mouseMode)

        • parameters
          • {Number} mouseMode, Refer to:Joint3d.MouseMode
        • returns this
      • addBaseLayer(baseLayers,[options])

        • parameters
          • {baseLayer|Array<baseLayer>} baseLayers
          • {Object} options
        • returns this
      //options
      {
        "name": "map",
        "iconUrl": "../preview.png"
      }
      
      • changeBaseLayer(index)

        • parameters
          • {Number} index
        • returns this
      • getImageryLayerInfo(windowPosition)

        • parameters
          • {Object} windowPosition
        • returns promise
      • addTerrain(terrain)

        • parameters
          • {Terrain} terrain
        • returns this
      • changeTerrain(index)

        • parameters
          • {Number} index
        • returns this
      • removeTerrain()

        • returns this
      • addLayerGroup(layerGroup)

        • parameters
          • {LayerGroup} layerGroup
        • returns this
      • removeLayerGroup(layerGroup)

        • parameters
          • {LayerGroup} layerGroup
        • returns this
      • getLayerGroup(id)

        • parameters
          • {String} id
        • returns layerGroup
      • addLayer(layer)

        • parameters
          • {Layer} layer
        • returns this
      • removeLayer(layer)

        • parameters
          • {Layer} layer
        • returns this
      • getLayer(id)

        • parameters
          • {String} id:layer id
        • returns layer
      • getLayers()

        • returns layer
      • eachLayer(callback, context)

        • parameters
          • {Function} callback
          • {Object} context
        • returns this
        viewer.eachLayer((layer) => {})
        
      • flyTo(target,[duration])

        • parameters
          • {VectorLayer|Overlay} target
          • {Number} duration
        • returns this
      • zoomTo(target)

        • parameters
          • {VectorLayer|Overlay} target
        • returns this
      • flyToPosition(position, [completeCallback], [duration])

        • parameters
          • {Position} position
          • {Function} completeCallback
          • {Number} duration
        • returns this
      • zoomToPosition(position, [completeCallback])

        • parameters
          • {Joint3d.Position} position
          • {Function} completeCallback
        • returns this
      • on(type, callback, [context])

        • parameters
          • {Object} type
          • {Function} callback
          • {Object} context
        • returns this
      • once(type, callback, [context])

        • parameters
          • {Object} type
          • {Function} callback
          • {Object} context
        • returns this
      • off(type, callback, [context])

        • parameters
          • {Object} type
          • {Function} callback
          • {Object} context
        • returns this
      • destroy()

        • returns this
      • exportScene([name])

        • parameters
          • {String} name
        • returns this
      • use(plugin)

        • parameters
          • {Object} plugin
        • returns this
        let plugin = {
          install: (viewer) => {},
        }
        viewer.use(plugin)
        

      # Popup

      # example

      let popup = viewer.popup
      popup.setContent('<div></div>')
      

      # properties

      • {String} statereadonly
      • {Object} configwriteOnly
      {
        "position": "center", // center,left ,right
        "customClass": "custom" // Add a custom Css class name to the popup, separating multiple names with spaces
      }
      

      # methods

      • setPosition(position)

        • parameters
          • {Cartesian3} position: World Coordinates
        • returns this
      • setContent(content)

        • parameters
          • {String|Element} content
        • returns this
      • setWrapper(wrapper)

        • parameters
          • {Element} wrapper(Templates for MVVM frameworks in general)
        • returns this
      • showAt(position, content)

        • parameters
          • {Cartesian3} position
          • {String|Element} content
        • returns this
      • hide()

        • returns this

      # ContextMenu

      # example

      let contextMenu = viewer.contextMenu
      contextMenu.enable = true
      contextMenu.DEFAULT_MENU = [
        {
          label: '测试',
          callback: (e) => {}, // e: windowPosition,position,surfacePosition,overlay
          context: this,
        },
      ] // Setting the default ContextMenu affects the global ContextMenu (use with caution).
      

      # properties

      • {Boolean} enable
      • {String} statereadonly
      • {Array} DEFAULT_MENU:writeOnly

      # Tooltip

      # example

      let tooltip = viewer.tooltip
      tooltip.enable = true
      tooltip.showAt({ x: 100, y: 100 }, 'test')
      

      # properties

      • {Boolean} enable
      • {String} state readonly

      # methods

      • showAt(position,content)

        • parameters
          • {Cartesian2} position: Screen Coordinates
          • {String|Element} content
        • returns this

      # MapSplit

      # examples

      let baseLayer_elc = Joint3d.ImageryLayerFactory.createGoogleImageryLayer()
      viewer.mapSplit.enable = true
      viewer.mapSplit.addBaseLayer(baseLayer_elc, -1)
      

      # properties

      • {Boolean} enable
      • {String} statereadonly

      # methods

      • addBaseLayer(baseLayer,splitDirection)

        • parameters
          • {BaseLayer} baseLayer
          • {Number} splitDirection,-1:left,0:none,1:right
        • returns this

      # Compass

      # examples

      viewer.compass.enable = true
      

      # properties

      • {Boolean} enable
      • {String} state readonly

      # ZoomController

      # examples

      viewer.zoomController.enable = true
      

      # properties

      • {Boolean} enable
      • {String} statereadonly

      # LocationBar

      # examples

      viewer.locationBar.enable = true
      

      # properties

      • {Boolean} enable
      • {String} state readonly

      # DistanceLegend

      # examples

      viewer.distanceLegend.enable = true
      

      # properties

      • {Boolean} enable
      • {String} state,readonly

      # LoadingMask

      # examples

      viewer.loadingMask.enable = true
      

      # properties

      • {Boolean} enable
      • {String} statereadonly

      # Joint3d.SkyBox

      # example

      scene.skyBox = new Joint3d.SkyBox({
        sources: {
          positiveX: 'skybox_px.png',
          negativeX: 'skybox_nx.png',
          positiveY: 'skybox_py.png',
          negativeY: 'skybox_ny.png',
          positiveZ: 'skybox_pz.png',
          negativeZ: 'skybox_nz.png',
        },
      })
      

      # creation

      • constructor(id)

        • parameters
          • {Object} options
        • returns skyBox
      //options(optional)
      {
        "sources": {},
        "show": true
      }
      

      # properties

      • {Object} sources
      • {Boolean} show

      # Joint3d.GroundSkyBox

      # example

      scene.skyBox = new Joint3d.GroundSkyBox({
        sources: {
          positiveX: 'skybox_px.png',
          negativeX: 'skybox_nx.png',
          positiveY: 'skybox_py.png',
          negativeY: 'skybox_ny.png',
          positiveZ: 'skybox_pz.png',
          negativeZ: 'skybox_nz.png',
        },
      })
      

      # creation

      • constructor(id)

        • parameters
          • {Object} options
        • returns groundSkyBox
      //options(optional)
      {
        "sources": {},
        "show": true,
        "offsetAngle": 0
      }
      

      # properties

      • {Object} sources
      • {Boolean} show
      • {Number} offsetAngle

      # Joint3d.Position

      # example

      let position = new Joint3d.Position(120, 22, 102)
      
      let position1 = Joint3d.Position.fromString('120,22,102')
      
      let position2 = Joint3d.Position.fromArray([120, 22, 102])
      
      let position3 = Joint3d.Position.fromObject({ lng: 120, lat: 22, height: 102 })
      

      # creation

      • constructor(lng,lat,[alt],[heading],[pitch],[roll])

        • parameters
          • {Number} lng
          • {Number} lat
          • {Number} alt
          • {Number} heading
          • {Number} pitch
          • {Number} roll
        • returns position

      # properties

      • {Number} lng
      • {Number} lat
      • {Number} alt
      • {Number} heading
      • {Number} pitch
      • {Number} roll

      # methods

      • serialize()

        • returns string
      • copy()

        • returns position
      • toString()

        • returns string
      • toArray()

        • returns array
      • toObject()

        • returns Object

      # static methods

      • fromString(str)

        • parameters
          • {String} str
        • returns position
      • fromArray(array)

        • parameters
          • {Array} array
        • returns position
      • fromObject(obj)

        • parameters
          • {Object} obj
        • returns position
      • deserialize(valStr)

        • parameters
          • {String} valStr
        • returns position

      # Joint3d.Color

      # example

      //A color, specified using red, green, blue, and alpha values
      //which range from 0 (no intensity) to 1.0 (full intensity).
      let color = new Joint3d.Color(red, green, blue, alpha)
      
      //Creates a Color instance from a CSS color value.
      let blue = Joint3d.Color.fromCssColorString('#67ADDF');
      let green = Joint3d.Color.fromCssColorString('green');
      
      //An immutable Color instance initialized to CSS color #FF0000
      let red = Joint3d.Color.RED
      
       //Create a completely random color
       let color = Joint3d.Color.fromRandom();
      
       //Create a random shade of yellow.
       let color = Joint3d.Color.fromRandom({
          red : 1.0,
          green : 1.0,
          alpha : 1.0
       });
      
       //Create a random bright color.
       let color = Joint3d.Color.fromRandom({
          minimumRed : 0.75,
          minimumGreen : 0.75,
          minimumBlue : 0.75,
          alpha : 1.0
       });
      
       //Creates a new Color that has the same red, green
       //and blue components as this Color, but with the specified alpha value.
       let translucentRed = Joint3d.Color.RED.withAlpha(0.9);
      

      # properties

      • {Color} RED
      • {Color} YELLOW
      • {Color} WHITE
      • {Color} GREEN
      • {Color} BLACK
      • {Color} BLUE

      # Joint3d.TilesetStyle

      # example

      let style = new Joint3d.TilesetStyle()
      style.color = {
        conditions: [
          ['${floor} >= 5', 'rgb(198, 106, 11)'],
          ['true', 'rgb(127, 59, 8)'],
        ],
      }
      

      # Joint3d.JulianDate

      let date = Joint3d.JulianDate.now()
      

      # static methods

      • now()

        • returns date
      • fromDate(date)

        • parameters
          • {Date} date
        • returns date

      # Joint3d.Rect

      # example

      let r = Joint3d.Rect.fromDegrees(10, 20, 12, 31)
      

      # Joint3d.CallbackProperty

      let position = new Joint3d.Position(120, 20)
      let point = new Joint3d.Point(position)
      let size = 0
      point.setStyle({
        pixelSize: new Joint3d.CallbackProperty((time) => {
          size += 1
          if (size == 10) {
            size = 0
          }
          return size
        }),
      })
      

      # Joint3d.Parse

      Coordinate resolution tool class

      let position = Joint3d.Parse.parsePosition('123,32,0')
      

      # static methods

      • parsePosition(position)

        • parameters
          • {String|Array|Position} position
        • returns position
      • parsePositions(positions)

        • parameters
          • {String|Array} positions
        • returns array
      • parsePointCoordToArray(position)

        • parameters
          • {String|Position} position
        • returns array
      • parsePolylineCoordToArray(positions)

        • parameters
          • {String|Array} positions
        • returns array
      • parsePolygonCoordToArray(positions,loop)

        • parameters
          • {String|Array} positions
          • {Boolean} loop
        • returns array

      # Joint3d.Transform

      Coordinate conversion tool class

      let cartesian3 = Joint3d.Transform.transformWGS84ToCartesian(new Joint3d.Position(120, 20))
      

      # static methods

      • transformCartesianToWGS84(cartesian)

        • parameters
          • {Cartesian3} cartesian
        • returns position
      • transformWGS84ToCartesian(position)

        • parameters
          • {Position} position
        • returns cartesian
      • transformWGS84ToCartographic(position)

        • parameters
          • {Position} position
        • returns cartographic
      • transformCartesianArrayToWGS84Array(cartesianArr)

        • parameters
          • {Array<cartesian3>} cartesianArr
        • returns array
      • transformWGS84ArrayToCartesianArray(WGS84Arr)

        • parameters
          • {Array<cartesian3>} WGS84Arr
        • returns array
      • transformWGS84ToMercator(position)

        • parameters
          • {Position} position
        • returns position
      • transformMercatorToWGS84(position)

        • parameters
          • {Position} position
        • returns position
      • transformWindowToWGS84(position,viewer)

        • parameters
          • {Object} position,format:{x:1,y:1}
          • {Viewer} viewer
        • returns position
      • transformWGS84ToWindow(position,viewer)

        • parameters
          • {Position} position
          • {Viewer} viewer
        • returns Object

      # Joint3d.CoordTransform

      China Coordinate Conversion Tool

      let point = Joint3d.CoordTransform.BD09ToGCJ02(120, 20)
      

      # static methods

      • BD09ToGCJ02(lng, lat)

        • parameters
          • {Number} lng
          • {Number} lat
        • returns []
      • GCJ02ToBD09(lng, lat)

        • parameters
          • {Number} lng
          • {Number} lat
        • returns []
      • WGS84ToGCJ02(lng, lat)

        • parameters
          • {Number} lng
          • {Number} lat
        • returns []
      • GCJ02ToWGS84(lng, lat)

        • parameters
          • {Number} lng
          • {Number} lat
        • returns []

      # Joint3d.Math

      # static methods

      • area(positions)

        • parameters
          • {Array<Position>} positions
        • returns number
      • bounds(positions , expand)

        • parameters
          • {Array<Position>} positions
          • {Number}} expand:0~1
        • returns object
      • mid(startPosition , endPosition)

        • parameters
          • {Position} startPosition
          • {Position} endPosition
        • returns position
      • center(positions)

        • parameters
          • {Array<Position>} positions
        • returns position
      • distance(positions)

        • parameters
          • {Array<Position>} positions
        • returns number
      • heading(startPosition, endPosition)

        • parameters
          • {Position} startPosition
          • {Position} endPosition
        • returns number
      • parabola(startPosition, endPosition,height,count)

        • parameters
          • {Position} startPosition
          • {Position} endPosition
          • {Number} height
          • {Number} count
        • returns Array

      # Joint3d.Util

      # static methods

      • uuid([prefix])

        • parameters
          • {String} prefix
        • returns string
      • merge(dest, ...sources)

        • parameters
          • {Object} dest
          • {Object|Array} sources
        • returns object
      • emptyImageUrl()

      • debounce(fn,delay)

      • throttle(fn,delay)

      # Joint3d.DomUtil

      # static methods

      • get(id)

        • parameters
          • {String} id
        • returns Element
      • create(tagName, className, [container])

        • parameters
          • {String} tagName
          • {String} className
          • {Element} [container]
        • returns Element
      • addClass(el, name)

        • parameters
          • {Element} el
          • {String} className
      • removeClass(el, name)

        • parameters
          • {Element} el
          • {String} className
      • addClass(el, name)

        • parameters
          • {Element} el
          • {String} className
      • createSvg(width, height, path, [container])

        • parameters
          • {Number} width
          • {Number} height
          • {String} path
          • {Element} [container]
        • returns svg
      • parseDom(domStr, [withWrapper], [className])

        • parameters
          • {String} domStr
          • {Boolean} withWrapper
          • {String} className
        • returns Element | Nodes
      • enterFullscreen(el)

        • parameters
          • {Element} el
      • exitFullscreen()

      • createVideo(url, className, [container])

        • parameters
          • {String} url
          • {String} className
          • {Element} [container]
        • returns Element | Nodes
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